About This Game The endless, halcyon days of "Nauseous pines" summer of love are over, the travellers and minstrels, dreamers and drug dealers have gone. It is now 198X, you wake up in a very bad situation. You were the "Sisters of the amniotic lens" and now it's time to face what you did to the minds of the naive all those years ago.Turn off your mind, relax and float down stream, it IS dying Story driven non-game with space exploration elements dealing with the dangers of the radicalization of the vulnerable .Engage with other peoples deepest and darkest pleas in deep and meaningful retro-future play-by-mail mmo/social network.The most advanced fly A.I. of all time utilizing not only their random state but stable route calculating sense of smell."Mix tape" of music by the award winning No-wave/industrial and avant-folk siren Jarboe.Quantum physics, metaphysics and retro-future tech combine to immerse you in a nightmare world. Concept and story by the TIGA award nominated Dylan BarryFull suite of 198X teletext by award winning artist Dan Farrimond (ITAF, British Tate)Additional art and lucid dream exploration by Eye of sicGuest starring psychonaught sirens Neurosoup (Krystle Cole) Christina Martine and introducing Christine BrookesSpecial guest appearances by members of the Rail slave games community and Jarboe herself. 6d5b4406ea Title: Selfie : Sisters of the Amniotic LensGenre: Adventure, Casual, Indie, Massively Multiplayer, SimulationDeveloper:Rail Slave GamesPublisher:KISS ltdRelease Date: 8 May, 2015 Selfie : Sisters Of The Amniotic Lens Activation Code [key] Probably the most experimental title from Rail Slave Games, it's their take on asynchronous multiplayer. Trust your cursor if you can't figure out what to do next.Tab is also your friend. :). Rail Slave is not very good at programming and he is not very good at art and he is not very good at making videogames that are fun. Selfie is not very good, but it is also brutal and depressing and uplifting and everything like that. Maybe by pure accident, RSG has managed to make the closest thing to actual art a videogame has ever been. When you fly around in space, you'll find bottles, each containing the deep fears and secrets of other players. People are incredibly, shockingly honest in these things. People with genuine, real problems that they put into a bottle in a budget art game for anyone to see and write back messages of encouragement, telling them it's OK to be afraid or to doubt god or to have been molested as a child. Of course, none of that really has anything to do with with RSG himself, because the things he was responsble for making are, as is traditional, janky as\u2665\u2665\u2665\u2665\u2665\u2665and probably not very good. But it is an incredible accomplishment nonetheless.. Lots of people go into this game expecting... well, a game. That is a mistake, and the cause for most of the bad reviews. If you plan to buy this game, you have to realize that it is more of a "social experiment" than a video game. When you start the game, you are tasked with catching flies in a room, then in a place that looks like outer space. It may be frustrating, but once you finish this you have unlocked the ability to float throught this space and read messages in bottles from other users.This game offers the players the ability to scream their trauma, struggles, pain, etc. into a virtual void and have others read about them. Players have the choice of condemning or freeing others, and can leave messages for them in response. If this sounds like an interesting experience for you, then I highly recommend this game. But, if you are expecting an exciting videogame where you can shoot enemies or romance characters, look elsewhere.. So very fond of this already. The atmosphere is thick, unsettling, amusing and soothing. A lovely thing with a lovely soundtrack and intriguing multiplayer aspect I'm thrilled to spend time exploring.. This is the saddest game I've ever played. I appreciate other user's honesty, the 8th day is truly a lonely place that we all navigate. If you play this game please answer the first question truthfully.. OK, I'll admit to not quite understanding this game. Rail Slave's aesthetic choices and vague narrative aren't always my thing personally, but I love the risks the dev takes and their willingness to honestly engage with topics I want to see so much more of in games and to do so with that rare combination of brains and heart. Whether or not I "like" it seems less important to me than the fact that it's absolutely worth experiencing. The honesty and intimacy of the multiplayer aspect of the game took me by surprise in the best of ways, and that alone was worth the price. Rail Slave makes unique, bold games that can't really be explained better than by playing them for yourself.
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Selfie : Sisters Of The Amniotic Lens Activation Code [key]
Updated: Mar 11, 2020
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